GAME DESIGNER | GAMEPLAY PROGRAMMER
Aspiring Game Designer and Programmer with hands-on experience in Unreal Engine and Unity, specializing in gameplay systems, scripting, and asset integration. Strong foundation in C++, C#, and Python and years of experience in industry standard development software. Proven ability to lead agile game development teams, manage version control, and deliver playable vertical slices. Seeking an internship or associate role.
B.A. in Simulation Science, Games, and Animation
Minor in Computer Science
Embry-Riddle Aeronautical University
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Current Project: Capstone project in Unreal as project manager and gameplay programmer.Currently Learning: PHP/MySQL for game backend services and DevOps principles.Current Hobbies: Modding my Wii, reading The Stranger by Albert Camus, and playing Marvel Rivals
Code literacy
Leadership
Collaborative teamwork
Clear communication
Adaptability
Problem-solving
Agile mindset
Game Engines
Unity
Unreal Engine 5Modeling & Animation
Houdini
Maya
ZbrushProgramming
C++
Blueprints
Unity C#
Python
PHP
SQLArt & Design
Photoshop
After Effects
Premiere Pro
Substance PainterTools & Communication
GIt/Github
Slack
Microsoft Suite
ShoGun Motion Capture